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Left Hand Pointer

MWAPI - Elements and Choices

1995 Version of ANSI (Equivalent to Current ISO Version) of Standard

Right Hand Pointer

1.3 Windows, Elements and Choices

The primary mechanism for communicating with a user is a window. Windows provide a general mechanism for displaying text and graphics, typically enclosed by a border.

Associated with windows, elements perform specialized tasks. Elements include gadgets, menus, and timers.

Gadgets are used for specialized input and output. For instance, there are gadgets designed for text input and gadgets that enable users to select from a list of items.

Menus are used to enable users to select actions to be performed.

Timers provide a means for notification of an application when a specified period of time has elapsed.

Menus and certain gadgets contain a list of choices. For instance, a list box has a list of items that a user can select.

An entity is a window, element, or choice.

Button for 1977 Button for 1984 Button for 1990 Button for 1995 Button for MDC Button for notes Button for examples

Copyright © Standard Documents; 1977-2018 MUMPS Development Committee;
Copyright © Examples: 1995-2018 Ed de Moel;
Copyright © Annotations: 2003-2008 Jacquard Systems Research
Copyright © Annotations: 2008-2018 Ed de Moel.

This page most recently updated on 12-Mar-2005, 09:46:58 .

For comments, contact Ed de Moel (demoel@jacquardsystems.com)